Weed Wackers
David KozdraWeed Wackers (aka Plant Game) is a two player fighting game made in the SIM lab for the Florida Polytechnic University game expo. This game is a demonstration of using motion capture for animation in game development.
| Controls: | Movement | Punch |
| P1: | WASD | F |
| P2: | Arrow Keys | Num 5 |
Credits:
Year 1:
- Orion Mendes – Programming, modeling
- David Kozdra - Programming
- Kenny Diaz – Modeling, Environmental Design
- Keagan MacDonald – UI/Graphics, Prop Modeling
- Devin Ryan – Modeling/Design
- Constantine Stefanakos – Video Documentation
- Gabrielle Tristani - Sound Effects
- Professor Navarro - Sound Design, Music
Year 2:
- Kyle Barnett - Programing, Environmental Design, UI/Graphics
- Chad Pool - Marketing
| Status | In development |
| Platforms | HTML5, Windows, macOS, Linux |
| Author | SIM Lab @ Florida Poly |
| Genre | Fighting |
| Made with | Unity, Blender |
| Average session | A few seconds |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Multiplayer | Local multiplayer |
| Player count | 2 |
Download
Download
WeedWacker.zip 45 MB

Leave a comment
Log in with itch.io to leave a comment.