Weed Wackers
David KozdraWeed Wackers (aka Plant Game) is a two player fighting game made in the SIM lab for the Florida Polytechnic University game expo. This game is a demonstration of using motion capture for animation in game development.
Controls: | Movement | Punch |
P1: | WASD | F |
P2: | Arrow Keys | Num 5 |
Credits:
Year 1:
- Orion Mendes – Programming, modeling
- David Kozdra - Programming
- Kenny Diaz – Modeling, Environmental Design
- Keagan MacDonald – UI/Graphics, Prop Modeling
- Devin Ryan – Modeling/Design
- Constantine Stefanakos – Video Documentation
- Gabrielle Tristani - Sound Effects
- Professor Navarro - Sound Design, Music
Year 2:
- Kyle Barnett - Programing, Environmental Design, UI/Graphics
- Chad Pool - Marketing
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Author | SIM Lab @ Florida Poly |
Genre | Fighting |
Made with | Unity, Blender |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Mouse |
Multiplayer | Local multiplayer |
Player count | 2 |
Download
Download
WeedWacker.zip 45 MB
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